AI Insights · Timothy · December 2024
Top 5 iOS Slime Games in Central America: Q4 2024 Performance
Explore the latest performance trends of the top slime games on iOS in Central America for Q4 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the top slime games on iOS in Central America demonstrated varied performance trends. Here's a closer look at their weekly downloads, revenue, and active users.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced fluctuations in revenue, peaking at about $2.3K in the last week of December. Its downloads saw a dip mid-quarter, but rebounded to 2.4K by the end of December. Active users remained relatively stable, with a slight increase to nearly 14K by the quarter's end.
Bruno - My Talking Slime Pet by Dramaton LTD showed a significant increase in revenue, reaching $115 in early December and ending the quarter at $77. Downloads initially dropped but recovered to 1.2K in the final week. Active users saw a dip but climbed back to over 15.7K by the end of December.
Super Slime Simulator, also from Dramaton LTD, had modest revenue peaking at $72 in the last week. Downloads consistently increased, reaching 1.4K by the end of December. Active users grew steadily, ending the quarter at over 3K.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw minimal revenue throughout the quarter. Downloads were sporadic, peaking at 1.4K in mid-December. Active users fluctuated, ending the quarter at 3.5K.
Slime:! Slime simulator games from Andre Scheidemantel maintained low but consistent downloads, peaking at 618 in the week before Christmas. Active users increased steadily, reaching 7.2K by the end of the quarter.
These insights are based on Sensor Tower's data, where more detailed analysis can be found.